Showing posts with label Marevo Collective. Show all posts
Showing posts with label Marevo Collective. Show all posts

Friday, May 5, 2023

Lighthouse Horror as a Subgenre





First, some appropriate music to set the tone:

 

As I originally mentioned in an earlier post today, seeing the trailer for Torture Star/Marevo Collective's upcoming (May 18th!) new game No One Lives Under the Lighthouse, I felt compelled to talk a bit more about Lighthouse Horror as a burgeoning Subgenre. Yeah, I know it's pretty easy to get carried away with subgenres, but I feel like this is becoming as legitimate a 'thing' and there's a wealth of great entries that people interested should know about. 

First: What a spectacular setting, right?  I mean, an abandoned lighthouse island with rocky crags and descending spiral staircases lends itself so well to Horror that I just feel this is made to be. No or limited electricity, an ever-present "man vs. nature" throughline, pervading darkness and let's not forget the isolation - Oh! the isolation! Such tasty morsels for a Horror story to lean into. 

Lighthouse Horror is interesting because there's a fairly small and finite number of permutations to get the ball rolling. Either someone is being shipped out to a lighthouse because the operator has gone missing/mad/died, or the characters are rotating in for their shift and something horrific transpires. The isolation is a large part of the Horror, and keeping this in mind, the setting is perhaps optimum for slow-burn formulas, especially where the characters' psychological state becomes increasingly unmoored, slowly sinking them into madness. 

Being that the entire purpose of the lighthouse as a structure is to keep away the darkness and act as a beacon to those traveling through it, the subgenre is also ready-made for metaphors, and Lovecraftian sea monsters slot into these tales nicely as well, whether you consider them metaphors or not.

The argument for adding Lighthouse Horror as a subgenre begins, as far as I can tell, in 2017. That's the year Cold Skin by Xavier Gens came out. This takes a Lovecraftian route with its use of a lighthouse location to tell a Horror tale, and it fits like a glove! 

From there, of course, Robert Eggers's The Lighthouse came out just two years later in 2019. This takes the more psychological route with the location, although there are folks that argue there are some Lovecraftian moments sprinkled throughout, just in a decidedly more subtle. The "Can I Play With Madness" themes of this film prove pretty aggressive by the end, and as I've said on this page before, I can't think of a better example of the admittedly overused logline, "A slow descent into Madness."

More recently, Jeff Lemire and Andrea Sorrentino kicked off their Bone Orchard Mythos with The Passage, a graphic novel that takes place entirely on a lighthouse island and contains some genuinely haunting images. There are overarching monstrous themes in the Boneyard Mythos - which is still developing in subsequent series - and while I'd say the aspirations are Lovecraft-level, this is 100% Lemire and Sorrentino's own thing, which is refreshing. There are some images in The Passage that rank as the most effective I've seen in a Horror Graphic Novel since Pornsak Pichetshote's Infidel and some very smart uses of a drone to deliver them.

What route will No One Lives Under the Lighthouse take? With first-person games a perfect vehicle to elicit very real paranoic responses from their players, this might be the closest some get to a real lighthouse Horror experience ourselves (let's hope so!) 



Ghost of Vroom!


New music from Mike Doughty's Ghost of Vroom! If you're a Soul Coughing fan like I am, this is the closest thing to that sound Doughty's done since their breakup back in, well, a loooong time ago. The new album, Ghost of Vroom 3 is out later this year, although no hard date has been announced.




Watch:

Rewatched Kevin Phillips' Super Dark Times on Shudder last night. Man, this one is heavy.

I'm not going to post a trailer because I think it's best to go in cold on this one. Yes, that's my recommendation for every movie, however, we can't always control that. This one is from 2017, so if you haven't seen it you may already have an idea what it's about. If not, just watch it. Damn.

What I will say is A) Kevin Phillips NAILS high school. I mean, he just crushed it - so many little non-sequitur moments that surround the characters and mean nothing other than to reinforce where our minds are at this age. Anger, Angst and Rebellion. "No I don't need your fucking help, lady!" one background character screams at one point, and it's just spot fucking on. B) This deals with a trauma that an event in my life in high school shares some DNA with. Phillips nails the state of mind that followed it. Again, he CRUSHED it.
 


Play:

Ask and ye shall receive: new Puppet Combo-like game No One Lives Under the Lighthouse by Torture Star and Marevo Collective hits a bunch of platforms - Switch included - this month!

 
Spooky AF! There are some images in this trailer that seared into my brain the moment they appeared on screen (@1:22 - WTF???). What a spectacular setting; an abandoned lighthouse island with rocky crags and descending spiral staircases lends itself so well to this aesthetic. I can't wait to play this game!

NOTE: if you read this post earlier and remembered it being longer, fret not! You are correct - I've expanded my "Lighthouse Horror as a burgeoning subgenre thoughts in a separate post HERE.

No One Lives Under the Lighthouse is out May 18th!



Playlist:

Sleep - The Sciences
Windhand - Eternal Return
Earth - Live at Third Man Records
Dorthia Cottrell - Death Folk Country
The Sword - Warp Riders
Bongripper - Satan (single)
Crowbar - Planets Collide (single)
Gaupa - Myriad
Witchfinder - Hazy Rites
Witchfinder - Forgotten Mansion
            


Card:

From Jonathan Grimm's Bound Tarot, which you can buy HERE.


• 20 Judgement is Aeon in Crowley and Harris's Thoth deck. Regardless of which you go with, this is a card of Redemption. It also suggests a pivotal sequence and the holography of cause/effect.
• Seven of Pentacles is a card that denotes Victory/Completion of Earthly matters
• Queen of Pentacles, in this particular case, is offering the advice that I actually stop thinking with my emotions on Earthly matters and begin applying a more staunch lens of discernment.

In other words - I'm spending too much money on vinyl.